BEIJING, Nov. 1 (Xinhua) -- China has had about 40 million people who
frequently play online games through major portals, with an average annual
spending of each player at 400 yuan (58.8 U.S. dollars).
Zhou Mingquan, dean of the Information Technology School at Beijing Normal
University, said at an international online game symposium, the Chinese online
game players are continuing increasing in years to come and their average
expenditure on online games and related service will also be swelling.
"The two statistics showed that the Chinese market for online games are
rosy," Zhou said.
However, Zhou said, key information technologies which support online game
development and marketing strategies for boosting such games were quite
insufficient.
Zhou particularly advised Chinese information technology companies and
online game developers to cooperate with nationwide research entities to form an
industry chain as soon as possible.
Zhou said the once-in-five-year international online game research and
development symposium, which was for the first time held in China, was a good
opportunity for Chinese developers and vendors to learn much from rest of the
world.