BEIJING, Aug. 31 -- PowerNet Technology, a Chinese
online gaming firm, has developed a new online game in cooperation with the
China Communist Youth League (CCYL) named "Anti-Japan War Online," which will
begin commercial operation by the end of 2005, Interfax reported Wednesday.
"The game will allow players,
especially younger players, to learn from history. They will get a patriotic
feeling when fighting invaders to safeguard their motherland," Interfax
reported, citing a PowerNet Project Manager, surnamed Liu.
The background for "Anti-Japan War Online" is the
Japanese invasion of China during World War II, from 1937 through 1945. Players
are able to play simulations of key battles, but will only be able to play as
the Chinese side. Players will also not be allowed to kill other players in the
game. In addition, fighting in the game between Japanese and Chinese soldiers
will be shown only in miniature, so as to reduce the violence level of the game,
The new massive multiplayer online role-playing game
(MMORPG) will begin internal testing later this August, with commercial launch
of the game expected in 2005. The online game is based on PowerNet's
self-developed game engine.
The CCLY said in statement that few games on the
Chinese market today generate a "national spirit" that can educate young
players. As a result, the CCYL will actively partner with online gaming
companies to jointly develop "patriotic" online games.
"'Anti-Japan War Online' is a patriotic online game
that is both interesting and instructive, and can attract and guide young
players," Chen Xiao, the CCLY official in charge of partnerships with online
gaming firms, told Interfax. "We will pay close attention to the authenticity of
historical facts in the game."
In 2004, CCYL also formed a partnership with
Guangdong Data Communication Network Co., Ltd., a subsidiary of Guangdong
Telecom to begin developing a 3D MMORPG named "Guohun Online" ("National Spirit
Online") in 2005. Approximately RMB 50 mln (USD 6.17 mln) has been invested in
the development of "Guohun Online," which is currently being developed with
technical support from Chinese online gaming firm TQ Digital. Commercial
operation of "Guohun Online" is expected in the second half of 2005.
In addition, CCYL is also currently working with
Beijing Magical Digit Co., Ltd. to develop three other online games, titled "Sim
Battle: Long March", "Sim Battle: Blue Helmet China" and "Sim Battle: Sky